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  • Insert commonly used fragments of code in your source with VA Snippets. In ...
    Last edited by User on 5/15/2018 9:04 AM
    overwrite of .tpl is rare
  • Refactor with "Convert Between Pointer and Instance" to change object ...
    Last edited by User on 5/13/2018 10:54 AM
  • Refactor with "Simplify Instance Declaration" to make declarations of objects ...
    Last edited by User on 5/13/2018 6:16 AM
    context menu access
  • If you hover over an undeclared identifier in C/C++, choose "Add include" from ...
    Last edited by User on 5/10/2018 8:40 AM
    replaced fuzzy images
  • Code Inspection analyzes for specific code quality issues as you edit. The ...
    Last edited by User on 5/10/2018 8:22 AM
    restored id="toolWindow"
  • VA Hashtags is a feature of Visual Assist that is a combination of named ...
    Last edited by User on 5/10/2018 7:02 AM
    Shift+Click also
  • Visual Assist provides two efficient methods to find and open files in your ...
    Last edited by User on 5/10/2018 6:26 AM
    .git root
  • Several features of Visual Assist change behavior when support for Unreal ...
    Last edited by User on 5/9/2018 8:20 PM
    opened kb article in same window
  • Visual Assist operates within Visual Studio with or without default ...
    Last edited by User on 5/9/2018 6:07 PM
    emphasized get latest build; removed need to YOURGAME_API in stdafx.h
  • Visual Assist includes features specific to development with Unreal Engine 4 ...
    Last edited by User on 5/9/2018 5:59 PM
    removed para re: UNC paths because dialog explains and auto reopens

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