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Archive and release notes for most recent builds of Visual Assist

Release notes apply to all IDEs unless indicated. Case numbers are for internal tracking only. Numbered links refer to related posts in our support forums.

 Visual Assist Build 2021.5

requires software maintenance through 2021.11.17 (General release.)
SHA256: 17A4C7F29071E1B354328B4A24C82871FD72F0DB3C863ED729E6809A7674CE7B

  • New Code Inspection engine updated to LLVM/Clang version 13.  (case=146304)
  • New [ue4] add separate snippet "Create Implementation" for _Validate version of Unreal UFUNCTIONs.  (case=146109)
  • Fix for VA Suggestion Lists sometimes displaying in an incorrect position in Visual Studio 2022.  (case=146320)
  • Fix for rare crash when double-clicking in VA Memory View to go to location of symbol.  (case=146338)
  • Fix for theming in Visual Studio 2022 to match IDE theme.  (case=146104)
  • Fix for Add Similar Member sometimes giving a bad result when triggered on a class constructor.  (case=142818)
  • Fix for Create Implementation and GoTo not being offered on a method named allocate().  (case=111173)

 Visual Assist Build 2021.4

requires software maintenance through 2021.10.28 (General release.)
SHA256: 45F160854F87AD531F79623D29CDF84EBFBBF47D918D807C89D8EF1D69CA0C90

  • New Support for new External Include Directories property in Visual Studio 2022.   (case=145995)
  • New Code Inspection engine updated to LLVM/Clang version 12.0.1.  (case=146137)
  • Fix for memory leak when changing solutions.  (case=146057)
  • Fix for regression in Unreal Engine solution open time.  (case=146246)
  • Fix for Find References UI responsiveness during finds with many results.  (case=146041)
  • Fix for auto type not deduced when returned from C++ 11's std::move without explicit template param.  (case=141427)
  • Fix for potential crash when using “Open a local folder”.  (case=145977)
  • Fix for Modify Expression sometimes placing code in the wrong location in Unicode files.  (case=146282)
  • Fix for Modify Expression failing to wrap negated partial expressions.  (case=146133)
  • Fix for regression where icon backgrounds do not update on theme change.  (case=146280)
  • Fix for _CONSTEXPR20_CONTAINER macro breaking some refactorings.   (case=146156)
  • Fix for theming issue in Find dialog in Find References Results window.  (case=146103)
  • Fix for Auto-extend Multi-line Comments sometimes interfering with the built in tool in VS 2019+.  (case=146064)
  • Fix for Quick Info not appearing when manually triggered by Edit.QuickInfo in VS 2022.  (case=146063)
  • Fix for poor selection contract in Find Reference Results and Rename lists with the Blue IDE theme.  (case=146057)
  • Fix for Source Links example plugin not loading in VS 2022.  (case=146012)
  • Fix for changing font from Cascadia requiring a restart to update italicized system symbols in VS 2022.  (case=146057)

 Visual Assist Build 2021.3

requires software maintenance through 2021.07.28 (General release.)
SHA256: 12D63BC9281987967FF0C8A0AA9CC870BF7199AAC3ACFF8397C5F1F20D82BB9A

  • New Preliminary support for Visual Studio 2022 Preview 2.
  • New 64-bit architecture exclusive to Visual Studio 2022.
  • New Code Inspection engine updated to LLVM/Clang version 12.  (case=145716)
  • Fix for regression where VA Hashtags from unloaded solutions may appear in the current solution.  (case=144570)
  • Fix for floating tomato button sometimes getting into a state where it does not disappear.  (case=141400)
  • Fix for Source Links sometimes failing to load on startup of Visual Studio.  (case=145899)
  • Fix for a Source Links visual glitch that may happen when adorning text alongside CodeLens.  (case=144170)
  • Fix for Keyboard Shortcuts dialog documentation links not opening in a web browser.  (case=145700)

 Visual Assist Build 2021.2

requires software maintenance through 2021.04.23 (General release.)
SHA256: 19E5FB6FAB6F0E2B8D2316753085A01E7B230E9D8C9C6A60F327CD2B1560EDFD

  • New Modify Expression will now appear in our Alt+Shift+Q context menu, and is no longer in beta.  (case=144412)
  • New Added option to remove redundant parentheses in Modify Expression.  (case=144312)
  • New Unreal Engine plugins that are EnabledByDefault or referenced by your project will now be parsed by default, with new settings to control behavior. (case=144467)
  • New VA will no longer parse Unreal Engine *.generated.h files.  (case=119653, 119599, 119597)
  • New Updated Code Inspections engine to Clang 11.1.0.  (case=144482)
  • New Record the start of namespaces, enums, classes and structs at the name vs open brace for improved navigation.  (case=144376, 144375, 144374)
  • New Added notification message when browsing an Unreal Engine plugin source file that has been excluded from parsing.  (case=144352)
  • New Added smart select support for C++20 co_yield and co_return.  (case=144280)
  • New List Methods in File (Alt+M) will now select symbol name on navigation.  (case=144183)
  • New Added Code Inspection for bugprone-suspicious-string-compare clang checker.  (case=142919)
  • New Added Code Inspection for bugprone-string-constructor clang checker.  (case=142917)
  • Fix for low performance caused by excessive redrawing on 100hz+ refresh rate monitors.  (case=142298)
  • Fix for crash that could happen with many large symbols.  (case=144417)
  • Fix for Modify Expression highlighting reserved strings from VA Snippets.  (case=144385)
  • Fix for Modify Expression "!" removal and factoring sometimes giving incorrect results.  (case=144365)
  • Fix for Modify Expression not always opening first invocation.  (case=144342)
  • Fix for enabling Extend Multiline Comments not disabling new VS C++ feature.  (case=144301)
  • Fix for "in" being considered a keyword. The keyword was used in the old for each, in C++ extension by Microsoft.  (case=144402)

 Visual Assist Build 2021.1

requires software maintenance through 2021.01.26 (General release.)
SHA256: BF0A3BF59721719D01350C312E6A76D9C538D11608F726F86C66E2B41298D72E

  • New Added VA Modify Expression feature with support for logic inversion, De Morgan transforms and more!  (case=27848)
  • New Added option to avoid parsing some Unreal Engine directories for a parsing time-save. Enabled by default.  (case=141741)
  • New Added initial support for parsing C++20 module ixx and cppm files.  (case=144119)
  • New Added initial support for C++20 export, import and module keywords.  (case=144118)
  • New Added support for smart suggestions after C++20 co_return and co_yield keywords.  (case=144228)
  • New Added support for co_return and co_yield to Convert Between Pointer and Instance, Introduce Variable and Extract Method.  (case=144111, 144110, 144109)
  • New Added Code Inspection for performance-inefficient-vector-operation clang checker. (case=143028)
  • New Added Code Inspection for performance-faster-string-find clang checker. (case=143027)
  • New Added support for reading configuration information from a new Visual Assist specific section of Unreal Engine solution files.  (case=143077)
  • New Added simplified build versioning system based on the year and release number.  (case=144275)
  • Fix for Find References listing variables that appear after co_return and co_yield as definitions. (case=144214)
  • Fix for "Show tooltips for braces and structural keywords" not showing tooltips for co_return and co_yield. (case=144203)
  • Updated Source Links invalid credentials error text. (case=143039)
  • Fix for Goto sometimes selecting the wrong symbol when jumping to constructor implementations. (case=142825)
  • Fix for Goto not navigating directly to the method declaration when triggered from its multi-line implementation. (case=54551)
  • Fix for Find Symbol in Solution and VA View not selecting the symbol name when jumping to multi-line implementations. (case=31463)

 Visual Assist Build 2393

requires software maintenance through 2020.10.28 (General release.)
SHA256: 2A28603893FC99D251E7072C8CD7771E617A72944C26D62888F0553AFF174BE7

  • New Reduced in-process memory consumption by storing data out-of-process.  (case=93582)
  • New Code Inspection engine updated to LLVM/Clang version 11.0.0.  (case=142976)
  • New Added simple suggestions for the Unreal Engine UE_LOG macro.  (case=117086)
  • New Added Code Inspection for performance-inefficient-algorithm clang checker. (case=142916)
  • New Refreshed installer icon!  (case=110170)
  • Update Unreal Engine auto-detection to support future builds.  (case=142862)
  • Removed username and password authentication from Source Links Github plugin ahead of planned deprecation.  (case=142418)

 Visual Assist Build 2389

requires software maintenance through 2020.09.03 (General release.)
SHA256: 7E118C0B8807275E44EBEEB02F100D431FFFE576567079197D9AFFA370BEC316

  • Fix for font sizing in registration dialog links.  (case=142819)

 Visual Assist Build 2387

requires software maintenance through 2020.08.25 (General release.)
SHA256: C410B5E7B2E1E3B6549F0FDD10658E42404904E69B8342D4C35815CEF50B0084

  • New Code Inspection engine updated to LLVM/Clang version 10.0.1.  (case=142801)
  • New Added Code Inspections for readability-else-after-return, and modernize-return-braced-init-list clang checkers. (case=142341, case=112189)
  • Fix for VA View file and symbol dropdowns not moving when user moves VA View. (case=142798)
  • Numerous per-monitor DPI fixes. (case=142774, case=142467, case=142437, case=142249, case=142192, case=142191, case=142048)
  • Fix for "use shuffle() instead of random_shuffle()" Code Inspection not underlining issues, or underlining too much. (case=142424)
  • Fix for non-local using namespace directives sometimes breaking resolution of local using directives. (case=142375)
  • Fix for font sometimes not matching the font used by the IDE when display scale > 150%. (case=142364)
  • Fix for Create Implementation placing the body in the wrong position when class declaration has final keyword. (case=142183) 16896
  • Updated Source Links Github plugin authorization APIs. (case=142118)
  • Fix for Add Include path generation in UE 4.25+. (case=141985)

 Visual Assist Build 2382

requires software maintenance through 2020.06.25 (General release.)
SHA256: 1C47A5AB406859ABC7A1949A976DD064BEAF0240AA880FA6F67C7D5BC25A752E

  • Disabled change to heavily modified solution load as some users were experiencing issues.  (case=142406) 17954

 Visual Assist Build 2380

requires software maintenance through 2020.06.16 (General release.)
SHA256: 9E291D2AF0BA6DB40CD37A8F7711FC7D2641E762AD7326C2E4D0BCD0F67BC632

  • New Added Code Inspections for readability-redundant-string-init, readability-redundant-string-cstr, and readability-redundant-member-init clang checkers. (case=108205, case=108206, case=142295)
  • New Create Implementation and other refactorings do not namespace-qualify generated code if a using directive for a namespace is in the target source file. (case=20637) 9404, 10135, 10734, 12442, 12053, 12238, 12539, 12822, 15267, 15296, 16712, 16779
  • New Improved performance in some cases when loading a solution that's been heavily modified outside of Visual Studio. (case=142124)
  • [VS2019] Fix for sluggish listbox response. (case=142247, case=142313)
  • [VS2019] Continued improvement of support for per-monitor DPI: listboxes and tooltips. (case=142193) More improvements expected in next update as well.
  • Fix for Convert Unscoped Enum to Scoped Enum leaving uncompilable code when unscoped enum used as an array index. (case=142303)
  • Fix for startup crash that could occur in some circumstances after changing Windows 10 display scaling without logging out and logging back in (regression in build 2375). (case=142324)
  • Fix for missing base class symbols in the Goto Member dialog in some scenarios. (case=142090) 16861
  • Improved VA Outline support for macro generated source code. (case=30076) 11813
  • [VS2019 16.3+] Fix for corrupt text in Quick Info tooltips of template symbols. (case=141726) 16796
  • [VS2019 16.7 preview] Fixed completion of IntelliCode suggestions. (case=142351)
  • Added new command VAssistX | Tools | Reload Solution that directs VA to act as if the solution were closed and then reopened (to force a refresh if needed, without changing Visual Studio state). (case=142332)
  • Fix for failure of Goto command to work from implementation of const method after arriving at it from an invocation of Goto at the declaration. (case=100615) 17942
  • Increased number of threads allowed in the maximum concurrent threads UI of the VA Options dialog. (case=142315)

 Visual Assist Build 2375

requires software maintenance through 2020.05.09 (General release.)
SHA256: 8482E38B27BE6F7C5C96BF593C183FD1833155F496C1DB14942FAF51B671D534

  • New Added Code Inspection for modernize-deprecrated-headers clang checker. (case=119888)
  • New Added MakeShared/MakeUnique Smart Suggestions for UE4 smart pointer initialization. (case=141820, case=141821)
  • New Change Signature on UE4 RPC/BlueprintNative methods update the implementations. (case=141288)
  • New Code Inspection engine updated to LLVM/Clang version 10. (case=142052)
  • New Reduced memory required in very large solutions. (case=142113, case=142114)
  • [VS2019] Fixed highlighting of solution file paths in build output window. (case=142196)
  • Fix for poor performance (UI thread multi-second unresponsiveness) switching between files when many editors open (regression in build 2366). (case=142032) 16891
  • Fixed handling of include directories in UE4.25 projects. (case=142235)
  • [VS2019] Fix for strange screen artifacts when using multiple monitors, with independent DPI settings, after opening the VA Keyboard Shortcuts and Snippet Editor dialogs. (case=142179)
  • [VS2019] Improved VA Options dialog display when using multiple monitors with independent DPI settings. (case=137636) 16566
  • [VS2019] Continued improvement of support for per-monitor DPI in VA dialogs and toolwindows. (case=137579, case=141344, case=141642) 16730, 16564 More improvements expected in next update as well.  Please contact if you experience behavior that is worse than in build 2366.
  • Invocation of Find References while a previous invocation is still running, will now stop the previous run and start a new search. (case=141731)
  • Multiple Encapsulate Field fixes for infrequently encountered edge-cases. (case=141952, case=141953, case=142028)
  • Fix missing expand/collapse all nodes commands in context menu of Find References results window when Show Projects option is disabled. (case=142050) 16857
  • Runtime compatibility warning added for IncrediBuild agent version (case=141861) 16854, 16662, 16680

 Visual Assist Build 2366

requires software maintenance through 2020.02.20 (General release.)
SHA256: BEAC5B6A506D57EFF301BED75308C69E14800F60978600EE483D97B598EEC1E9

  • New Find References and Rename of a UE4 RPC method now affects the related methods (Base/Base_Implementation/Base_Validate). (case=141287, case=141682) 16534
  • New Code Inspection engine updated to LLVM/Clang version 9.0.1. (case=141832)
  • New Open File in Solution dialog now functional while initial solution parse is active. (case=137978)
  • New Fix for Visual Studio code formatter indenting after Unreal Engine RIGVM_METHOD() and GENERATED_BODY() macros. (case=141706) 16764
  • New [VS2019] VA Navigation Bar now supports Per-Monitor Awareness of DPI. (case=137527) 16564, 16805
  • Improved Code Inspection fixes in source files that contain identifiers with UTF-16 characters and in source files that use non-unicode code-page encodings. (case=141376, case=141872)
  • Fix for poor typing experience in Open File in Solution dialog when list contains more than 25,000 items. (case=141733)
  • Fix for parsing of C# interpolated strings that was incorrect in some scenarios. (case=141701)
  • Fix for Create Implementation failure in some namespaces that have the namespace name in a comment. (case=99333) 12720
  • Fix for Visual Studio code formatter indenting method declarations when preceded by Unreal Engine attributes works for non-US keyboard layouts. (case=141693) 16764
  • Fix positioning of UE4 RPC methods generated by Create Implementation. (case=140912) 16665
  • Fix for parser crash. (case=141917) 16835
  • [VS2019] Fix for deadlock during build of solution with modified nuget dependencies in some circumstances. (case=141911)
  • Fix Alt+O failure to locate proper match for *.qt.h files in certain scenarios. (case=141728)
  • Improved parsing of implicit invocation of template function. (case=66730) 16339, 16744
  • Fix for slow response to keyboard navigation in the Find References results list when there are a large number of items in the list. (case=141848)
  • Fix for hang when starting more than 14 instances of Visual Studio. (case=141791) 16808
  • Fixed support of designated initializers in arrays. (case=141667) 15320
  • Improved VA Outline results in source code with braces in asymmetric #else blocks. (case=97015) 5783, 16762
  • Fix for crash opening Code Inspection results window due to invalid saved window size. (case=141818) 16812
  • Updated error message displayed during Create Implementation on BlueprintImplementableEvent UE4 method. (case=141477) 16753
  • [VS2010-VS2013] Updated Jira plugin for Source Links due to SSL connection errors. (case=141702)
  • Fix for infinite loop in background parser thread that prevented devenv process from exiting (regression in build 2341.0). (case=141817)

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